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	<title>Copernicus Consulting &#187; time</title>
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		<title>What does ethnography give you that statistics don&#8217;t?</title>
		<link>http://copernicusconsulting.net/ethnography-stats/</link>
		<comments>http://copernicusconsulting.net/ethnography-stats/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 18:59:00 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[ethnography]]></category>
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		<category><![CDATA[time]]></category>
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		<description><![CDATA[Roger Martin has a great post on Harvard Business Review that summarizes how ethnographic research differs from quantitative surveys.
Martin writes:
Qualitative, and especially observational or ethnographic, research enables us to delve much more deeply into the relationship between our firm and its product/service and the customer. Because we aren&#8217;t obsessed about adding all the responses together [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://www.rotman.utoronto.ca/rogermartin/" target="_blank">Roger Martin</a> has a great <a href="http://blogs.hbr.org/cs/2010/03/how_not_to_talk_to_customers.html" target="_blank">post on Harvard Business Review</a> that summarizes how ethnographic research differs from quantitative surveys.</p>
<p>Martin writes:</p>
<blockquote><p>Qualitative, and especially observational or ethnographic, research enables us to delve much more deeply into the relationship between our firm and its product/service and the customer. Because we aren&#8217;t obsessed about adding all the responses together for &#8216;rigorous quantitative analysis&#8217;, we can let the customer use his own voice/words/vocabulary.</p></blockquote>
<p>This sounds a lot like the notion of <a href="http://copernicusconsulting.net/the-essence-of-qualitative-research-verstehen/" target="_self">&#8220;verstehen,&#8221;</a> which refers to the deep understanding that comes from interpretive, qualitative research.</p>
<p>Quantitative research has its place; how else could we measure improvement if not through counting instances or events? Yet we often forget that quantitative data is primarily designed to summarize findings quickly. This is why it&#8217;s so popular but also why it&#8217;s inadequate to describe many experiences.</p>
<p>I like to us a football game metaphor to describe the real difference between qualitative and quantitative research. Let&#8217;s say that the Steelers beat the Patriots 49-15. What would you know about that game? Simply that the Steelers had won.</p>
<p>Would you really know where the turning point in the game came? Would you know about the significance of a mid-game interception? Or perhaps the critical sacking of the Patriots&#8217; quarterback? No, you&#8217;d know nothing of the ebb and flow of the game, critical mistakes and successes, or even how the Patriots might feel about their loss. They might actually feel vindicated if their defensive line held tough against the Steelers for 3 out of 4 quarters.</p>
<p>Statistics are a great way of quickly conveying how a group of events, people, or things are similar and different. Mode, median and mean measure &#8220;central tendency,&#8221; and standard deviation and inter-quartile range tell you &#8220;dispersion.&#8221; With these two types of measures, you can tell me how similar people are when they choose orange juice, how different they are when they rent cars or attend movies. But you cannot tell me what &#8220;more pulp,&#8221; means to people, why a &#8220;subcompact&#8221; car turns off some people, or what people perceive the word &#8220;blockbuster&#8221; to actually mean.</p>
<p>In short, ethnographic research can clarify all of these deep, nuanced details that quantitative data skates over or takes for granted. Do you want to know how many people attended a &#8220;summer blockbuster?&#8221; Then by all means, count them. But if you want to know what kind of movie people believe a &#8220;blockbuster&#8221; to be, then you need to do in-depth ethnographic work.</p>

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		<title>The Difference Between Analogue And Digital Part II: Time</title>
		<link>http://copernicusconsulting.net/the-difference-between-analogue-and-digital-part-ii-time/</link>
		<comments>http://copernicusconsulting.net/the-difference-between-analogue-and-digital-part-ii-time/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 17:59:35 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[discourse analysis]]></category>
		<category><![CDATA[product design]]></category>
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		<category><![CDATA[time]]></category>
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		<category><![CDATA[experience design]]></category>
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		<category><![CDATA[sociology]]></category>
		<category><![CDATA[time reckoning]]></category>

		<guid isPermaLink="false">http://designresearch.wordpress.com/?p=195</guid>
		<description><![CDATA[In an earlier post, I examined how text is transformed when it is created and shared in digital form. In this post, I argue that time itself is transformed when it is represented in digital format. To illustrate, consider my experiment with my Filofax.
Yes, I said Filofax. I still have one. I haven&#8217;t filled it [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>In an <a href="http://designresearch.wordpress.com/2009/06/02/the-difference-between-analogue-and-digital-part-i-text/">earlier post</a>, I examined how text is transformed when it is created and shared in digital form. In this post, I argue that time itself is transformed when it is represented in digital format. To illustrate, consider my experiment with my <a href="http://www.filofax.com/">Filofax.</a></p>
<p>Yes, I said Filofax. I still have one. I haven&#8217;t filled it with inserts in years, even though that was actually one of my favourite end-of-year rituals. I would make a special trip to the stationary store, just to buy the next year&#8217;s worth of calendar. In the process, I would review last year&#8217;s appointments, marvel at how much I had gotten done and how fast time had passed. I would linger over favourite appointments, which seemed, at the time, inconsequential, as recorded in my scribbled hand.</p>
<p>I bought a 2009 insert for my Filofax and inputted only two weeks&#8217; worth of appointments. It took me 20 minutes.</p>
<div id="attachment_196" class="wp-caption aligncenter" style="width: 300px">
	<img class="size-medium wp-image-196" title="Two weeks" src="http://designresearch.files.wordpress.com/2009/06/dsc00729.jpg?w=300" alt="Analogue time &quot;reckoning&quot;" width="300" height="168" />
	<p class="wp-caption-text">Analogue time &quot;reckoning&quot;</p>
</div>
<p>The time it took me to enter in all these appointments was more than just scribbling. It was reviewing, remembering, considering. I could <em>not physically enter</em> <em>overlapping appointment</em>s. There simply wasn&#8217;t room!</p>
<p>Now compare this to the same amount of time, as rendered by my iCal:</p>
<div id="attachment_201" class="wp-caption aligncenter" style="width: 300px">
	<img class="size-medium wp-image-201" title="Also Two Weeks" src="http://designresearch.files.wordpress.com/2009/06/picture-42.png?w=300" alt="Digital Time &quot;Reckoning&quot;" width="300" height="101" />
	<p class="wp-caption-text">Digital Time &quot;Reckoning&quot;</p>
</div>
<p>There are overlapping appointments, my husband&#8217;s appointments easily inputted into mine, meetings from people I barely know, all dropped into my life automatically. Worse, I carry this around, automatically updating it, second by second, through my iPhone.</p>
<p>Sociologists use the term &#8220;time reckoning&#8221; to describe how we collectively understand time and make it intelligible to ourselves. There was a great hullabaloo about <a href="http://74.125.113.132/search?q=cache:to_qAHl6KYQJ:www.chass.utoronto.ca/~salaff/Thompson.pdf+e+p+thompson+time+work+discipline&amp;cd=1&amp;hl=en&amp;ct=clnk&amp;gl=ca&amp;client=firefox-a">&#8220;clock time,</a>&#8221; when clocks came to replace the seasons as our primary way of time reckoning. We forgot we didn&#8217;t know how long a minute actually was &#8212; we actually now think we can tell how long 23 minutes and 42 seconds is (spoiler: we <a href="http://en.wikipedia.org/wiki/Flow_(psychology)">can&#8217;t</a>, especially when we&#8217;re enjoying ourselves!).</p>
<p>Now we have &#8220;digital&#8221; time reckoning, which bears almost no resemblance to how we actually experience time. If you have the misfortune of using time tracking software like <a href="http://www.timecontrol.com/">TimeControl</a>, then you will likely recognize this fantastical, farcical, FrankenTime:</p>
<p style="text-align:center;">
<div id="attachment_203" class="wp-caption aligncenter" style="width: 717px">
	<img class="size-large wp-image-203" title="timecontrol" src="http://designresearch.files.wordpress.com/2009/06/timecontrol1.png?w=1024" alt="Screenshot from Microsoft's TimeControl" width="717" height="532" />
	<p class="wp-caption-text">Screenshot from Microsoft&#39;s TimeControl</p>
</div>
<p>According to this, a mythical interaction designer named Joseph Gardner spent 8 hours and 20 minutes <strong><em>on Sunday</em></strong> &#8220;design interface.&#8221; Ignoring the assault on proper grammar for a moment, let&#8217;s take a step back and understand what this means. First off, Poor Old Joe was working on Sunday. Notably, TimeControl allowed this kind of time use, despite the fact that it likely broke overtime laws. But secondly, how long is 8 hours and 20 minutes? Did Joe forgo the need for bathroom breaks? Was he glued to the chair for precisely 8 hours and 20 minutes? How long did he actually spend in that chair anyway?</p>
<p>Digital time allows to represent time in impossibly tiny fragments, and to work impossibly long hours. This kind of time would never be recorded in one&#8217;s Filofax &#8212; there simply isn&#8217;t <strong><em>room for all those hours</em></strong>. Moreover, the time it takes to record one&#8217;s time in a Filofax also requires one to contemplate the implications of 8 hours and 20 minutes of work on a Sunday.</p>
<p>In short, the difference between analogue and digital time is that digital time is even less like cognitively experienced time than &#8220;clock time.&#8221; Digital time can be schedule effortlessly, without any thought to the physical need for sleep, food, or relaxation. Digital time is a faster, manifold version of clock time, one that makes it possible for use have multiple, synchronous events.</p>

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		<title>Designing for time use</title>
		<link>http://copernicusconsulting.net/designing-for-time-use/</link>
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		<pubDate>Mon, 10 Dec 2007 16:52:43 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[customer satisfaction]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[technology design]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[time use]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[Research Methods]]></category>

		<guid isPermaLink="false">http://designresearch.wordpress.com/2007/12/10/designing-for-time-use/</guid>
		<description><![CDATA[We all seem to be running out of time. Time use is an important but often overlooked aspect of design. What do designers need to know about time and time use?

Types of Time

We don&#8217;t all use or experience time in the same way. Scholars call two types of time &#8220;monochroncity&#8221; and &#8220;polychronicity.&#8221; Polychronicity is defined [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>We all seem to be running out of time. Time use is an important but often overlooked aspect of design. What do designers need to know about time and time use?</p>
<ul>
<li><strong>Types of Time</strong></li>
</ul>
<p>We don&#8217;t all use or experience time in the same way. Scholars call two types of time &#8220;monochroncity&#8221; and &#8220;polychronicity.&#8221; Polychronicity is defined as the extent to which individuals do more than one task at once. “<a href="http://www.emeraldinsight.com/Insight/viewContentItem.do?contentId=881392&amp;contentType=Article">Polychrons” tend to overlap tasks, dovetail their activities to “hit more than one bird with a stone”</a> and are overall more comfortable with a variability in time sequencing. Monochrons, by contrast, prefer strict planning, a knowable a predictable sequence of events, and a general uniformity in the understanding of time.</p>
<p>These two types of time mean two types of design outcomes: one that is intended for the multi-tasking user and one that is for the single-tasking user. Designers should know ahead of time which type of time to incorporate in their work.</p>
<ul>
<li><strong>Temporal Impact On Creativity</strong></li>
</ul>
<p><a href="http://www.leaonline.com/doi/pdf/10.1207/s15327043hup1902_2">Madjar and Oldham</a> found that time orientation, time pressue and task rotation is related to creativity. People who were polychronic and rotated through creative tasks (creating marketing plans) tended to be produce more creative results. Monochronic people tended to produce more creative results when they proceeded sequentially through tasks. Both groups had less creative results when they perceived intense time pressure.</p>
<ul>
<li><strong>Tips for Designing For Time Use </strong></li>
</ul>
<ol>
<li><strong>Temporal Disruption for Users:</strong> Recognize you are disrupting users’ temporal process, which is often taken-for-granted and invisible. This disruption can be significant in that is will increase stress, anxiety and may elicit negative responses. This is especially important for designers of technology. Research has shown there is <a href="http://www.leaonline.com/doi/pdf/10.1207/s15327043hup1902_2">a large and often unintended impact</a> through poorly designed technology.</li>
<li><strong>Agency/Client Temporal Disconnect:</strong> For those of you in agencies working with clients, recognize your own working process may differ from your clients’. This may result in miscommunications about expectations of temporal consistency. Your clients may be monochrons and expect you to be the same.</li>
<li><strong>In-house Temporal Disconnect:</strong> Managers tend to have more control over their work flow. They also tend to order themselves monochronically. But those further down the totem pole tend to have little control and are often polycrhonic as a result (often unwillingly). Managing a good design practice is ensuring that every worker has some  autonomy in their temporal practice. Let monochrons be monochrons.</li>
<li><strong>Your Own Creativity: </strong>Are you monochronic or polychronic? Your team likely has a mixture of both. Find out which one you are and try to engineer situations that match your orientation.</li>
</ol>

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