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	<title>Copernicus Consulting &#187; time use</title>
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		<title>The Cultural Significance of Down Time</title>
		<link>http://copernicusconsulting.net/the-cultural-significance-of-down-time/</link>
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		<pubDate>Wed, 06 Oct 2010 18:44:44 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
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		<description><![CDATA[Consumers are “time starved,” as many designers and marketers may know, but there is more to the story than simply not having enough time. The very concept of “down time” carries an important lesson about technology design.

In this post, I analyze the idea of “down time” and the activity of “cottaging” as a Canadian (and [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: left;">Consumers are “time starved,” as many designers and marketers may know, but there is more to the story than simply not having enough time. The very concept of “down time” carries an important lesson about technology design.<br />
<img class="aligncenter" src="http://copernicusconsulting.net/blogimages/2010/10/melting_digital_clock-2010-10-6-14-44.jpg" alt="melting_digital_clock-2010-10-6-14-44.jpg" width="264" height="238" /></p>
<p>In this post, I analyze the idea of “down time” and the activity of “cottaging” as a Canadian (and more specifically, Ontarian) cultural touchstone. Our pursuit of “down time” isn’t simply about not having enough time; it’s about a simpler way to understand the world. “Up time” is both precisely measured and immediately connected to events the world over. “Down time” is not measured and implies a smaller amount of sensory information. “Down time” is sought after because time passes less stressfully and engagement is based on what is physically in one’s presence.</p>
<p>Technology fails the user’s own “stress test,” in a sense, when it is designed with the implicit assumption of “up time.” Technology that passes the “stress test” allows time to pass in the background, without constantly reminding the user how much time is left precisely. Well designed technology also allows the user to tune out the loud, messy world that foists itself upon us through our cell phones, televisions, and computers.</p>
<p>Designers, marketers, and technology architects should embrace “down time” as the over-arching experience their products evoke.</p>
<p><strong>Cottaging</strong><br />
Cottaging is a time-honoured tradition in Ontario. People living in the so-called “Golden Horseshoe” of the cities ringing Lake Ontario make annual treks north to a variety of locations collectively called “cottage country.”</p>
<p>To “cottage” is a uniquely Ontario phenomenon.</p>
<p><a title="Whitestone Reflections by paulhami, on Flickr" href="http://www.flickr.com/photos/paulhami/2810903893/"><img src="http://farm4.static.flickr.com/3284/2810903893_36d8651279.jpg" alt="Whitestone Reflections" width="500" height="333" /></a></p>
<p>Image courtesy of paulhami on Flickr</p>
<p>(Being a Westerner, I haughtily refused to utter the word “cottage” for the first two years I lived here. In British Columbia, it is referred to as “a cabin” or as “camp.” I continued to use “cabin” stubbornly until eventually I gave in, as exhausted as a Briton too beaten down to ask for his “bonnet” to be opened at the “petrol station.” I too became a “cottager.”)</p>
<p>Cottaging frequently means “roughing it,” though “roughing it” is a matter of degrees. Some urbanites sneer at their city neighbours for having insulation in their cottages; others deride the use of televisions or Web-connected computers (the truly ascetic disdain electricity or running water).</p>
<p>Cottaging is time to “recharge” and relax, to cook, to read, to sit and stare at nothing. It is “down time.”</p>
<p>Therein lies a key insight in today’s urban world.  What is “down time” and why would a city dweller require it?</p>
<p><strong>“Down time”</strong><br />
“Down time” is time spent “off the grid,” or “away from it all.” In short, it is time spent disconnected. Hence the implicit assumption that cottaging often requires no modern technology (though exceptions are often made for iPods fully loaded with the complete works of Leonard Cohen, or covers of Gordon Lightfoot songs).</p>
<p>Something happens when you go to the country. As you leave the city limits, the sounds and people recede into the distance. Coming into view are trees and lakes and rivers and sky. There is a comfort in knowing less about what is going on in the world. The less you know about what is happening elsewhere in the world, the slower time passes.</p>
<p><img class="aligncenter" src="http://copernicusconsulting.net/blogimages/2010/10/cottage-2010-10-6-14-44.jpg" alt="cottage-2010-10-6-14-44.jpg" width="432" height="576" /></p>
<p>“Down time” is still time, and time that can pass quickly. But it is most fundamentally <em>local time. </em>What happens in Delhi or Denver is irrelevant. All that matters is what happens right here and right now.</p>
<p style="text-align: left;">We went to the cottage about 3 hours north of Toronto several weekends ago. When we arrived, there was a hint of autumn in the air. The overcast sky gave you a biting hint of the cold weather to come.</p>
<p>When you see the countryside, you pay close attention to the changing patterns of time. You cannot help but notice time passing because you see it imprinted on the trees and fields in front of you. The sun reminds you constantly of its relative position in space. It is hot and close; it is far and cold; it is turning away from you.</p>
<p><strong>Time in the city: artificial, precise and decoupled from location</strong><br />
But in the city, the natural time-keeping clues of the land are masked. The sun may well become warmer throughout the spring, but you cannot see the growing grass or the lush fields because they are covered in concrete.</p>
<p>In the city you pay more attention to your personal, artificial time-keeping device: your watch. Or more likely still, your cell phone.  On digital clocks, time is precisely measured and calculated.</p>
<p>When you check the time using your cell phone, you are shown precisely how much time has passed down to the minute (or even the second). In a sense, you know far more about time than you would if you checked the sky. But in another sense, you know far less about time because you are divorced from your physical location.</p>
<p>You measure time, but you do not know time.</p>
<p>You fill up your mind with news of events from far away, from places you may never see. You know more about the world, but less about what is in front of you.</p>
<p><strong>Back to the cottage<br />
</strong>There is an immediate relief when you become ignorant to the precise measurement of time. There is no need to count the minutes; they will pass without your noticing. You need not notice minutes passing because there anything you need to know about will occur right in front of you.</p>
<p>This is the relief you get when time is known through local cues like the sun, the length of the grass, or the kids asking you for food. You no longer need to know <em>exactly </em>what some arbitrary number tells you what time it is. Instead, you know it’s “bed time” or “dinner time” because the cues around you tell you it is.</p>
<p>The cottage offers “down time” which is disconnected from everything other irrelevant thing going on in the world. It is time that is measured in cups of tea, in sinksful of dishes, in conversations. What time is it two time zones away? What time is it two <em>houses </em>away? Who cares? It is not in front of you and therefore, it is irrelevant.</p>
<p><strong>When we’re up</strong><br />
Why is “down time” valued so much by urban Ontarians? “Up time” is time that is overwhelming. It is connected. It is a ringing cell phone. It is an Outlook alert. It is precisely one hour. It is a Web page updated before your eyes. It is your in-box. It is the calculation that you make to know it is six hours ahead in London.</p>
<p style="text-align: center;"><a title="Self-referential clock?  Or not? by ToastyKen, on Flickr" href="http://www.flickr.com/photos/toasty/406697322/"><img class="aligncenter" src="http://farm1.static.flickr.com/134/406697322_af6a0a8e00.jpg" alt="Self-referential clock?  Or not?" width="500" height="294" /></a><br />
Photo courtesy of Toasty Ken on Flickr</p>
<p>This kind of “up time” may not reach all urban dwellers equally. People who are in knowledge jobs are likely more “up” than those in front-line service or goods production. The more going on outside of your immediate physical presence, the more “up” you have to be.</p>
<p><strong>The implications for design<br />
</strong>Designers are well familiar with the successes of simpler design. Part of Apple’s success is its relentless commitment to eliminating visual and techno-social noise (consumers often say that Apple products “just work”).</p>
<p>But the desire for “down time” suggests that successful design is more this kind of appeal. It is also building in the ability to “cut off” or disconnect from all those distant events. It allows people to engage wholeheartedly with what is in front of them <em>in that moment.</em></p>
<p>Some may be familiar with <a href="http://en.wikipedia.org/wiki/Flow_(psychology)">Csikszentmihalyi’s notion of “flow,”</a>which occurs when a person’s ability is evenly matched to the challenge in front of them. This is actually “down time.” Cottagers may be challenged by playing a game or cooking a challenging meal, but they are not exhausted by it.</p>
<p>Designing good technology is understanding cultural touchstones like &#8220;down time&#8221; and embedding them into the final product.</p>

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		<title>Designing for time use</title>
		<link>http://copernicusconsulting.net/designing-for-time-use/</link>
		<comments>http://copernicusconsulting.net/designing-for-time-use/#comments</comments>
		<pubDate>Mon, 10 Dec 2007 16:52:43 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[customer satisfaction]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[technology design]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[time use]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[Research Methods]]></category>

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		<description><![CDATA[We all seem to be running out of time. Time use is an important but often overlooked aspect of design. What do designers need to know about time and time use?

Types of Time

We don&#8217;t all use or experience time in the same way. Scholars call two types of time &#8220;monochroncity&#8221; and &#8220;polychronicity.&#8221; Polychronicity is defined [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>We all seem to be running out of time. Time use is an important but often overlooked aspect of design. What do designers need to know about time and time use?</p>
<ul>
<li><strong>Types of Time</strong></li>
</ul>
<p>We don&#8217;t all use or experience time in the same way. Scholars call two types of time &#8220;monochroncity&#8221; and &#8220;polychronicity.&#8221; Polychronicity is defined as the extent to which individuals do more than one task at once. <a href="http://www.emeraldinsight.com/Insight/viewContentItem.do?contentId=881392&amp;contentType=Article">Polychrons tend to overlap tasks, dovetail their activities to hit more than one bird with a stone</a> and are overall more comfortable with a variability in time sequencing. Monochrons, by contrast, prefer strict planning, a knowable a predictable sequence of events, and a general uniformity in the understanding of time.</p>
<p>These two types of time mean two types of design outcomes: one that is intended for the multi-tasking user and one that is for the single-tasking user. Designers should know ahead of time which type of time to incorporate in their work.</p>
<ul>
<li><strong>Temporal Impact On Creativity</strong></li>
</ul>
<p><a href="http://www.leaonline.com/doi/pdf/10.1207/s15327043hup1902_2">Madjar and Oldham</a> found that time orientation, time pressue and task rotation is related to creativity. People who were polychronic and rotated through creative tasks (creating marketing plans) tended to be produce more creative results. Monochronic people tended to produce more creative results when they proceeded sequentially through tasks. Both groups had less creative results when they perceived intense time pressure.</p>
<ul>
<li><strong>Tips for Designing For Time Use </strong></li>
</ul>
<ol>
<li><strong>Temporal Disruption for Users:</strong> Recognize you are disrupting users temporal process, which is often taken-for-granted and invisible. This disruption can be significant in that is will increase stress, anxiety and may elicit negative responses. This is especially important for designers of technology. Research has shown there is <a href="http://www.leaonline.com/doi/pdf/10.1207/s15327043hup1902_2">a large and often unintended impact</a> through poorly designed technology.</li>
<li><strong>Agency/Client Temporal Disconnect:</strong> For those of you in agencies working with clients, recognize your own working process may differ from your clients. This may result in miscommunications about expectations of temporal consistency. Your clients may be monochrons and expect you to be the same.</li>
<li><strong>In-house Temporal Disconnect:</strong> Managers tend to have more control over their work flow. They also tend to order themselves monochronically. But those further down the totem pole tend to have little control and are often polycrhonic as a result (often unwillingly). Managing a good design practice is ensuring that every worker has some  autonomy in their temporal practice. Let monochrons be monochrons.</li>
<li><strong>Your Own Creativity: </strong>Are you monochronic or polychronic? Your team likely has a mixture of both. Find out which one you are and try to engineer situations that match your orientation.</li>
</ol>

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