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	<title>Copernicus Consulting &#187; ethnography</title>
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		<title>The Birth (And Death) of Market Research: Why Design Research Will Prevail</title>
		<link>http://copernicusconsulting.net/market-research-differ-design/</link>
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		<pubDate>Thu, 28 Jan 2010 17:01:38 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
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		<guid isPermaLink="false">http://copernicusconsulting.net/?p=479</guid>
		<description><![CDATA[Few would disagree that fundamental economic change is upon us. Business models are crumbling daily. From the auto industry to the banking industry, it is clear that old ways of doing things are no longer working. The market research industry is just as vulnerable to this shift, yet, like the auto industry before it, it [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Few would disagree that fundamental economic change is upon us. Business models are crumbling daily. From the auto industry to the banking industry, it is clear that old ways of doing things are no longer working. The market research industry is just as vulnerable to this shift, yet, like the auto industry before it, it is hardly aware of how deeply its business model is threatened.</p>
<p><strong>The Long Disruption</strong></p>
<p>The market research industry is built for the 20<sup>th</sup> Century mass production model, which is rapidly disappearing. The “mass audience” is gone and a fragmented diverse populace has taken its place. This new “audience” defies the easy aggregation of summary statistics on which market research so often relies.  Chris Anderson of Wired figured this out long ago with his book The Long Tail.</p>
<div class="wp-caption aligncenter" style="width: 520px">
	<img class="  " title="The Long Tail" src="http://www.wired.com/wired/archive/12.10/images/FF_170_tail2_f.gif" alt="The Long Tail" width="520" height="340" />
	<p class="wp-caption-text">The Economic Disruption of The Long Tail -- Anderson, Wired Magazine</p>
</div>
<p>He argued that technology lowered the cost of providing services to ever-smaller niches of people, making it possible to sell profitably goods and services that were once too specialized.</p>
<p>This technological shift also means the end of “appointment television.” Digital video recorders allow individuals to time shift their programming to suite them, and not the program executives at television networks.</p>
<p><strong>The Birth (And Death) of Market Research</strong></p>
<p>What does this all have to do with market research? Full-service market research firms are built for the blockbuster era, not for the time of the long tail.</p>
<p>Market research was heavily influenced by the school of “applied sociology,” lead by Paul Lazarsfeld. While at Columbia, Lazarsfeld pioneered many statistical techniques we use today, including the cross tabulation (Babbie and Benaquisto 2002) and the Lazarsfeld-Stanton Analyzer, a machine that records audience reaction to programming in real time (Mattlerart 1996).</p>
<div class="wp-caption aligncenter" style="width: 400px">
	<img title="The Lazarsfeld-Stanton Analyzer" src="http://www.columbia.edu/cu/lweb/digital/collections/nny/images/photos/104160_400x270.jpg" alt="" width="400" height="270" />
	<p class="wp-caption-text">The Lazarsfeld-Stanton Analyzer summarizing &quot;the public&quot;</p>
</div>
<p>CNN used a variant of this machine for the recent State of The Union address, showing real-time reactions from Democrats in blue, Republicans in red, and Independents in yellow.</p>
<p style="text-align: center;"><a href="http://copernicusconsulting.net/blogimages/2010/01/SOTU_analyzer.png"><img class="aligncenter size-full wp-image-480" title="SOTU_analyzer" src="http://copernicusconsulting.net/blogimages/2010/01/SOTU_analyzer.png" alt="" width="515" height="322" /></a></p>
<p>The Lazarsfeld brand of insight is based on a fundamental assumption: that the “average” means something. An entry-level statistics course will teach you that average is dragged up or down by extreme values, and the long tail is nothing if not a collection of many extreme values. There is nothing meaningful about knowing that the “average American” rented 30 digital movies a month if, in fact, there were many thousands of Americans who rented none and a many tiny segments that rented somewhere between zero and 40 movies. The “average” is meaningless in this example, yet this ham-fisted approach to summarizing “the public” is what the market research industry is built upon.</p>
<p><strong>Design Research for The Long Tail</strong></p>
<p>Market researchers may argue that with proper segmentation, you can understand every niche within the long tail. This may be true, but to truly understand the diversity between people, your task is not simply to “summarize” the audience, but to delve deeply into the dynamics of what makes them different.</p>
<p>This is why design research is a better fit for today’s long-tail economic model. Context matters. Design research is all about understanding the context because it is rooted in qualitative methodologies, and ethnography in particular. Designers solve contextual problems. The award-winning Braille watch, for example, allows its users to check the time surreptitiously and quickly, something that is both polite and useful. A Lazarsfeld approach would not uncover the social subtleties of checking one’s watch, and certainly could not uncover the specific needs of the blind.</p>
<div class="wp-caption aligncenter" style="width: 251px">
	<img title="The Braille Watch by David Chavez" src="http://www.1888pressrelease.com/imagespr/imgs/177573/haptica_on_wrist_lr.jpg" alt="" width="251" height="328" />
	<p class="wp-caption-text">The Braille Watch by David Chavez</p>
</div>
<p>Dan Formosa details this limitation of market research in <a href="http://interactions.acm.org/content/?p=1328" target="_blank">his insightful article </a> in <em>Interactions</em> magazine. He argues that market research should focus on consumer response &#8212; after a product is designed. Design research, on the other hand, is about evaluating a product as it is being developed. I would go further; <strong>design research is about knowing what to build</strong> as well as evaluating the prototype.</p>
<p>Design research uncovers how long-tail niches develop and what differentiates them. It is not the equivalent to “market segments” because it provides specific direction on how to apply research findings. What are the dynamics of renting a movie? What motivates the “heavy renter”? What is it about her television or home that supports heavy renting? You cannot know the answer to these questions by simply providing a laundry list of demographic characteristics and psychographic survey results. You must know the context in which the long tail emerges.</p>
<p>Some may say that good quality market research would not make these kinds of mistakes. And they are right. Highly skilled social scientists are method-agnostic; they choose the right method for the right research question. However, full-service market research firms have become the GM of the industry &#8212; they keep building Hummers instead of Priuses. Focus groups don&#8217;t uncover contextual nuances, but they&#8217;re cheap and profitable. Surveys don&#8217;t get to the heart of why a product doesn&#8217;t work. Design research, using an ethnographic approach, provides &#8220;thick description&#8221; of the entire phenomenon of renting movies.</p>
<p>This is where market research cannot go. And this is where market research will fail, unless it rejects the &#8220;build another Hummer&#8221; mentality.</p>
<p><strong>References</strong></p>
<p>Babbie, E. and L. Benaquisto (2002). <span style="text-decoration: underline;">Fundamentals of Social Research</span>. Scarborough, Thomson Nelson.</p>
<p>Mattlerart, A. (1996). <span style="text-decoration: underline;">The Invention of Communication</span>. Minneapolis, University of Minnesota Press.</p>

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		<title>The essence of qualitative research: &#8220;verstehen&#8221;</title>
		<link>http://copernicusconsulting.net/the-essence-of-qualitative-research-verstehen/</link>
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		<pubDate>Fri, 16 Oct 2009 01:54:49 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
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		<guid isPermaLink="false">http://copernicusconsulting.net/?p=315</guid>
		<description><![CDATA[&#8220;But how many people did you talk to?&#8221; If you&#8217;ve ever done qualitative research, you&#8217;ve heard that question at least once. And the first time? You were flummoxed. In 3 short minutes, you can be assured that will never happen again.
Folks, qualitative research does not worry about numbers of people; it worries about deep understanding. [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>&#8220;But how many people did you talk to?&#8221; If you&#8217;ve ever done qualitative research, you&#8217;ve heard that question at least once. And the first time? You were flummoxed. In 3 short minutes, you can be assured that will never happen again.</p>
<p>Folks, qualitative research does not worry about numbers of people; it worries about deep understanding. <a href="http://www.faculty.rsu.edu/~felwell/Theorists/Weber/Whome.htm">Weber</a> called this &#8220;<a href="http://en.wikipedia.org/wiki/Verstehen">verstehen</a>.&#8221; (Come to think of it, most German people call it that too. Coincidence?). Geertz called it &#8220;thick description.&#8221; It&#8217;s about knowing &#8212; really knowing &#8212; the phenomenon you&#8217;re researching. You&#8217;ve lived, breathed, and slept this thing, this social occurrence, this&#8230;this&#8230;part of everyday life. You know it inside and out.</p>
<div class="wp-caption aligncenter" style="width: 500px">
	<img title="The Gas Stove" src="http://farm3.static.flickr.com/2004/2229827344_7da5ddcd1a.jpg" alt="Courtesy of daniel_blue on Flickr" width="500" height="375" />
	<p class="wp-caption-text">Courtesy of daniel_blue on Flickr</p>
</div>
<p>You know when it&#8217;s typical, when it&#8217;s unusual, what kinds of people do this thing, and how. You know why someone would never do this thing, and when they would but just lie about it. In short, you&#8217;ve transcended merely noticing this phenomenon. Now, you&#8217;re ready to give a 1-hour lecture on it, complete with illustrative examples.</p>
<p>Now if that thing is, say, kitchen use, then stand back! You&#8217;re not an Iron Chef, you are a Platinum Chef! You have spent hours inside kitchens of all shapes and sizes. You know how people love them, how they hate them, when they&#8217;re ashamed of them and when (very rarely) they destroy them. You can tell casual observers it is &#8220;simplistic&#8221; to think of how many people have gas stoves. No, you tell them, it&#8217;s not about how many people, it&#8217;s about WHY they have gas stoves! It&#8217;s about what happens when you finally buy a gas stove! It&#8217;s about&#8230;.so much more than how many.</p>
<p>Welcome to the world of verstehen. When you have verstehen, you can perhaps count how many people have gas stoves. Sure, you could determine that more men than women have them. Maybe you could find out that more of them were built between 1970 and 80 than 1990 and 2000. But what good is that number? What does it even mean?</p>
<p>When you&#8217;re designing, you must know what the gas stove means. You must know what it means to transform your kitchen into one that can and should host a gas stove. You must know why a person would be &#8220;ashamed&#8221; to have a gas stove (are they ashamed of their new wealth? do they come from a long line of safety-conscious firefighters?). You must know more than &#8220;how many.&#8221;</p>
<p>So the next time someone asks you, &#8220;how many people did you talk to?&#8221;, you can answer them with an hour-long treatise about why that doesn&#8217;t matter. You can tell them you are going to blow them away with the thick description of what this thing means to people. You are going to tell them you know more about this thing than anyone who ever lived, and then, dammit, you&#8217;re gonna design something so fantastic, so amazing that they too will be screaming in German. You have verstehen!</p>
<p>See my discussion about sampling methods in qual and quant research for more insight into the reasons why &#8220;how many&#8221; is irrelevant in qualitative research.</p>
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		<title>Designers are from Venus, Six Sigmas are from Mars</title>
		<link>http://copernicusconsulting.net/designers-are-from-venus-six-sigmas-are-from-mars/</link>
		<comments>http://copernicusconsulting.net/designers-are-from-venus-six-sigmas-are-from-mars/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 15:05:57 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[Research Methods]]></category>
		<category><![CDATA[anthropology]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[discourse analysis]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[product design]]></category>
		<category><![CDATA[qualitative research]]></category>
		<category><![CDATA[quantitative research]]></category>
		<category><![CDATA[surveys]]></category>
		<category><![CDATA[linkedin]]></category>
		<category><![CDATA[organizations]]></category>

		<guid isPermaLink="false">http://copernicusconsulting.net/?p=289</guid>
		<description><![CDATA[DT has a great post over at Design Sojourn that discusses Six Sigma methodology and how it relates to design. He cites Tim Brown at IDEO who argues that Six Sigma is essentially Newtonian, while design thinking is quantum. In his own design work, DT expressed doubts about using Six Sigma:
After studying the Six Sigma [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>DT has a great post over at <a href="http://www.designsojourn.com/" target="_blank">Design Sojourn</a> that discusses Six Sigma methodology and how it relates to design. He cites <a href="http://designthinking.ideo.com/?p=387" target="_blank">Tim Brown at IDEO</a> who argues that Six Sigma is essentially Newtonian, while design thinking is quantum. In his own design work, DT expressed doubts about using Six Sigma:</p>
<blockquote><p>After studying the Six Sigma process, I point blank said: There was no way any of my designers are going to be judged on the quality and success of a design based on how many sketches or iterations we did before we deliver it.</p></blockquote>
<p>Both Brown and DT cite Sara Beckman, who <a href="http://www.nytimes.com/2009/09/06/business/06proto.html?_r=1" target="_blank">recently discussed the topic</a> in the New York Times. Beckman reviews how Six Sigma focuses on incremental improvements, while design and design thinking focuses on big changes. For those of you who aren&#8217;t familiar with Six Sigma, it&#8217;s a method pioneered by Motorola, which aims to reduce the number of errors to 3 in one million. The &#8220;six sigma&#8221; refers to six standard deviations. The number of errors should be at the extreme end of the normal curve, or between + or &#8211; 3 standard deviations, represented by the Greek symbol sigma.</p>
<p>I argue that design is more complementary to the <a href="http://www.google.ca/url?sa=t&amp;source=web&amp;ct=res&amp;cd=2&amp;url=http%3A%2F%2Fweb.mac.com%2Fesa.makinen%2Fesamakinen.net%2Ftexts_files%2FSchwandt.pdf&amp;ei=k828SuKrO6Oltge51s2KAw&amp;usg=AFQjCNGq1fGXINvMGQNxWaI7RwZHrBTJfw&amp;sig2=vN0qT1u3nJQc_Dlto7kemg" target="_blank">&#8220;interpretivist&#8221; paradigm of qualitative research</a> while Six Sigma is positivist. Interpretivists don&#8217;t believe the world is a static place. They see reality as being continuously created by you, me and other social actors. There is no such thing as &#8220;The Truth&#8221; in interpretivist approaches, just different versions of the truth. Typical methods of interpretivists are ethnography, in-depth interviewing and discourse analysis. Positivist research, on the other hand, <a href="http://books.google.ca/books?id=XLIdPlQIDwUC&amp;dq=potter+and+lopez+after+postmodernism&amp;lr=&amp;source=gbs_navlinks_s" target="_blank">assumes that reality is static.</a> Positivists believe that &#8220;The Truth,&#8221; is out there to be discovered. Typical methods would include quantitative surveys.</p>
<p>Designers should focus on interpretivist methods, therefore. They should uncover different versions of the truth using observation and interviewing, as well as deep reflection on symbols and their meanings. Surveys and other quantitative methods are more Six Sigma in that they can measure improvement over time. Designers ought to consider measuring improvement, but starting with qualitative approaches is best.</p>

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		<title>How can an organization design social capital?</title>
		<link>http://copernicusconsulting.net/how-can-an-organization-design-social-capital/</link>
		<comments>http://copernicusconsulting.net/how-can-an-organization-design-social-capital/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 15:59:10 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[bourdieu]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[qualitative research]]></category>
		<category><![CDATA[social capital]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[sociology]]></category>
		<category><![CDATA[book review]]></category>
		<category><![CDATA[innovation]]></category>
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		<category><![CDATA[organizations]]></category>
		<category><![CDATA[social network analysis]]></category>

		<guid isPermaLink="false">http://designresearch.wordpress.com/?p=240</guid>
		<description><![CDATA[New research finds that there are seven key factors that promote social capital. In his book, Unanticipated Gains, Mario Luis Small did an ethnography of New York daycare centres. What he finds may surprise you: daycare centres are great &#8220;brokers&#8221; for social capital. I describe his findings on the Social Capital Value Add blog:
Small argues [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>New research finds that there are seven key factors that promote social capital. In his book, <em>Unanticipated Gains, </em>Mario Luis Small did an ethnography of New York daycare centres. What he finds may surprise you: daycare centres are great &#8220;brokers&#8221; for social capital. I describe his findings on the Social Capital Value Add blog:</p>
<blockquote><p>Small argues that actors get involved in networks in particular ways that are structured by the organizations themselves. What are the effects of organizational involvement on social capital? And how can organizations nurture the development of social capital?</p></blockquote>
<p>Read the <a href="http://socialcapitalvalueadd.com/2009/08/18/7-conditions-for-creating-social-capital-unanticipated-gains-book-review/">entire post.</a></p>

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		<title>The Importance of Symbols: doctors and their (dirty) lab coats</title>
		<link>http://copernicusconsulting.net/the-importance-of-symbols-doctors-and-their-dirty-lab-coats/</link>
		<comments>http://copernicusconsulting.net/the-importance-of-symbols-doctors-and-their-dirty-lab-coats/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 17:31:20 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[Research Methods]]></category>
		<category><![CDATA[anthropology]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[goffman]]></category>
		<category><![CDATA[qualitative research]]></category>
		<category><![CDATA[quantitative research]]></category>
		<category><![CDATA[sociology]]></category>
		<category><![CDATA[doctors]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[medicine]]></category>

		<guid isPermaLink="false">http://designresearch.wordpress.com/?p=232</guid>
		<description><![CDATA[The New York Times reports that the American Medical Association is considering doing away with the venerable symbol of the physician: the lab coat. There&#8217;s a very good reason to get rid of lab coats: they&#8217;re dirty. But the symbol of the lab coat is far more important. The New York Times reports the empirical [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>The New York Times <a href="http://www.nytimes.com/2009/07/26/weekinreview/26vinciguerra.html?ref=weekinreview">reports</a> that the American Medical Association is considering doing away with the venerable symbol of the physician: the lab coat. There&#8217;s a very good reason to get rid of lab coats: they&#8217;re dirty. But the symbol of the lab coat is far more important. The New York Times reports the empirical flaw in wearing lab coats:</p>
<blockquote><p>The groups Council on Science and Public Health is looking at the role clothing plays in transmitting bacteria and other microbes and is expected to announce its findings next year.</p></blockquote>
<p>This empirical finding shouldn&#8217;t be surprsing. We also know, for example, that <a href="The groups Council on Science and Public Health is looking at the role clothing plays in transmitting bacteria and other microbes and is expected to announce its findings next year.">male physician&#8217;s ties are wearable petri dishes</a>. The verdict ought to be clear, therefore that we should get rid of lab coats. Not so fast, say physicians.</p>
<p>Getting rid of the lab coat is getting rid of one of the most important symbols of a physician&#8217;s identity. Dr. Richard Cohen told the New York Times how important that lab coat is:</p>
<blockquote><p>When a patient shares intimacies with you and you examine them in a manner that no one else does, youd better look like a physician  not a guy who works at Starbucks.</p></blockquote>
<p>Here is the lesson for designers: empirical &#8220;fact&#8221; is not the whole story. What role any particular symbol plays in social life is just as critical. What&#8217;s fascinating about this story is that physicians are now trained in &#8220;evidence-based medicine,&#8221; meaning they are trained to diagnose and treat based on more &#8220;rigourous&#8221; science (<a href="http://www.amazon.ca/How-Doctors-Think-Jerome-Groopman/dp/0618610030">I have my doubts about that rigour</a>, but that&#8217;s another blog post).</p>
<p>Yet here is a clearly &#8220;scientific&#8221; reality about the danger of treating patients while wearing a bacteria-infested lab coat and/or tie, and physicians continue to wear them. For all their protestations of &#8220;evidence,&#8221; physicians too are social beings, embedded in a social world. They too must convey an identity, even if the symbols used for doing so compromise their ability to complete their stated vocational mission.</p>
<p>The symbol is powerful. Designers who base their decisions on so-called &#8220;evidence&#8221; ought to pay attention to other kinds of evidence, such as the enduring patterns of social interactions. We should pay attention to any enduring patterns of social behaviour but *especially* those which fly in the face of supposed &#8220;logic.&#8221;</p>

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		<title>Data-driven social interaction: The difference between analogue and digital part III</title>
		<link>http://copernicusconsulting.net/data-driven-social-interaction-the-difference-between-analogue-and-digital-part-iii/</link>
		<comments>http://copernicusconsulting.net/data-driven-social-interaction-the-difference-between-analogue-and-digital-part-iii/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 15:49:42 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[anthropology]]></category>
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		<guid isPermaLink="false">http://designresearch.wordpress.com/?p=221</guid>
		<description><![CDATA[Data-driven social experience is an entirely new manner of social interaction, one that obscures our emotional connections to people. Data makes social relationships visible, knowable, and countable in unprecedented ways. But it does not &#8212; and cannot &#8212; convey the emotional experience of social interaction. I&#8217;ve already discussed how digital technologies transform text and time. [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Data-driven social experience is an entirely new manner of social interaction, one that obscures our emotional connections to people. Data makes social relationships visible, knowable, and countable in unprecedented ways. But it does not &#8212; and cannot &#8212; convey the emotional experience of social interaction. I&#8217;ve already discussed how digital technologies transform <a href="http://designresearch.wordpress.com/2009/06/02/the-difference-between-analogue-and-digital-part-i-text/">text</a> and <a href="http://designresearch.wordpress.com/2009/06/16/the-difference-between-analogue-and-digital-part-ii-time/">time</a>. Now I want to explore how &#8220;data&#8221; transforms social experience.</p>
<p>Take the notion of the &#8220;social network.&#8221; Most people (especially those that read blogs!) think these synonymous with Web sites like Facebook. Truth be told, social network analysis has existed for almost a century. We&#8217;ve all heard the term &#8220;<a href="http://smallworld.columbia.edu/description.html">six degrees of separation</a>,&#8221; but most of us don&#8217;t know that was coined by none other that <a href="http://www.stanleymilgram.com/">Stanley Milgram</a>, of the &#8220;shock experiments&#8221; fame, when he tracked letters mailed around the world.</p>
<p>Social networks are exceedingly difficult to know from a quantitative perspective. We all live inside social networks but we have a very hard time knowing how these networks are constructed. We may know, for example, that our friend Jeff is friends with another one, Sarah, but we don&#8217;t know if Sarah knows Jeff&#8217;s partner Sam. <a href="http://www.insna.org/">Social network analysis</a> is a set of methods designed to learn exactly that.</p>
<p>Now imagine your social network, as it is represented on Facebook (what, you&#8217;re not on Facebook?). Below is an image from <a href="http://www.visualcomplexity.com/vc/project.cfm?id=488">Visual Complexity</a> that renders a social network visibly but also very easily, simply by mining the data inherent in Facebook&#8217;s structure:</p>
<p style="text-align: center;">
<div class="wp-caption aligncenter" style="width: 400px">
	<a href="http://www.visualcomplexity.com/vc/project.cfm?id=488"><img title="Social Network Map of Facebook" src="http://www.visualcomplexity.com/vc/images/488_big01.jpg" alt="from Visual Complexity" width="400" height="300" /></a>
	<p class="wp-caption-text">from Visual Complexity</p>
</div>
<p>Note how we instantly and easily know how institutions are connected, and through which people. Previously, researchers would have to conduct extensive and expensive surveys to get these data. Now these data are easily calculated and visualized by anyone with access to a social network online.</p>
<p>Some people are talking about this visualization as a piece of intellectual property. Alex Iskold on Mashable, for example, <a href="http://www.readwriteweb.com/archives/social_graph_concepts_and_issues.php">asks &#8220;Who owns the social map?&#8221;</a> I go further and ask, &#8220;What does it mean that our social world is mappable?&#8221;</p>
<p>Our social world is now infiltrated by masses of data. These data inform us about the structure of our interactions with others in ways that we could not recall correctly if asked. Suddenly we can now see our social world reflected back to us, punctuated by institutions, and social structures. When we see our social network through the eyes of data, we see the names of organizations, or the institutional affiliation of the people. We do not &#8220;see&#8221; the emotional experience that created our connections in the first place.</p>
<p>Suddenly, we may think we really are not that close with Jeff, because his partner Sam is really not friends with anyone I know. I can also see that Sarah and I have very few friends in common, which may lead me to think I don&#8217;t have much of a future friendship with her.</p>
<p>Those data crowd out the qualitative, embodied experience of the laughs I shared with Jeff and Sam at their cottage last summer. Those data obscure the fact that Sarah and I shared 3 long months as call centre employees together, a time that bonded us forever. A data-filled social world is one that masks the visceral, emotional experiences of face-to-face interaction.</p>
<p>Digital social life is revealed to us in fragmented, mashed up ways. Such ways were impossible before the freely available data on social networks, data that is now so ubiquitous, we don&#8217;t even see it.</p>

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		<title>Designing for conversations: the critical importance of turn taking</title>
		<link>http://copernicusconsulting.net/designing-for-conversations-the-critical-importance-of-turn-taking/</link>
		<comments>http://copernicusconsulting.net/designing-for-conversations-the-critical-importance-of-turn-taking/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 18:41:44 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[design]]></category>
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		<guid isPermaLink="false">http://designresearch.wordpress.com/?p=193</guid>
		<description><![CDATA[ Hugh Dubberly and Paul Pangaro had a great post on Interactions magazine about designing for conversations. They propose to use how a conversation actually works to make interactions better. They rely heavily on Claude Shannon&#8217;s conversation model to help guide the conceptual model of interaction designs.
In Shannons model an information source selects a message [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><strong> <a title="Posts by Hugh Dubberly" href="http://www.dubberly.com/author/hugh/">Hugh Dubberly</a> and <a title="Posts by Paul Pangaro" href="http://www.dubberly.com/author/paulpangaro/">Paul Pangaro </a></strong>had a great <a href="http://www.dubberly.com/articles/what-is-conversation.html">post</a> on Interactions magazine about designing for conversations. They propose to use how a conversation actually works to make interactions better. They rely heavily on <a href="http://www.britannica.com/EBchecked/topic-art/538577/52075/Shannons-communication-model-Consider-a-simple-telephone-conversation-A-person">Claude Shannon&#8217;s conversation model</a> to help guide the conceptual model of interaction designs.</p>
<blockquote><p>In Shannons model an information source selects a message from a known set of possible messages, for example, a dot or a dash, a letter of the alphabet, or a word or phrase from a list. Human communication often relies on context to limit the expected set of messages.</p></blockquote>
<p>I applaud Dubberly and Pangaro&#8217;s attempts to use rigourous theory to support interaction design. But I&#8217;d have to agree with Peter Jones as he wrote in the comment section, that other philosophically informed communication theories are more robust when it comes to designing for conversation. Peter specifically mentions Winograd and Flores&#8217;s <a href="http://www.inf-wiss.uni-konstanz.de/RIS/1996iss01_01/articles01/sitter03/02.html">&#8220;conversation for action model&#8221;</a> which relies on Habermas&#8217;s contention that you are acting when you communicate.</p>
<p>I&#8217;ll add to Peter&#8217;s critique. Garfinkel&#8217;s ethnomethodological approach gave way to &#8220;<a href="http://en.wikipedia.org/wiki/Conversation_analysis">conversation analysis,&#8221;</a> which posits that speakers use &#8220;indexical expressions&#8221; (or phrases that are fraught with meaning but are meaningful to the participants through unspoken means). Where in Dubberly and Pangaro&#8217;s article is the discussion of such expressions?</p>
<p>Where also is the notion of turn taking? Turn taking is a very significant component of a conversation. Try to have a trans-atlantic mobile phone conversation and you&#8217;ll see how important smooth turn taking is to meaningful conversation.</p>
<p>I would exhort interaction designers to continue to read and integrate theory into their mental models. But I would also discourage them from taking the short route; theories are debated for a reason. Interaction design ought to be a robust digital representation of those debates, and include all aspects.</p>

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		<title>#TOEthno: is Twitter a &quot;place&quot;?</title>
		<link>http://copernicusconsulting.net/toethno-is-twitter-a-place/</link>
		<comments>http://copernicusconsulting.net/toethno-is-twitter-a-place/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 19:55:23 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[product design]]></category>
		<category><![CDATA[qualitative research]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[technology design]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[anthropology]]></category>
		<category><![CDATA[design reseach]]></category>
		<category><![CDATA[twitter]]></category>

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		<description><![CDATA[I&#8217;m currently forming research questions for an ethnography of Toronto-based technology and design workers. I am working through this question: is Twitter a &#8220;place&#8221;?
In her 2000 book Virtual Ethnography, Christine Hine argues that there are two analytic strategies to see &#8220;cyberspace.&#8221; First, one can view it as a &#8220;place,&#8221; where social norms emerge. Or second, [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>I&#8217;m currently forming research questions for an ethnography of Toronto-based technology and design workers. I am working through this question: is Twitter a &#8220;place&#8221;?</p>
<p>In her 2000 book <a href="http://www.amazon.com/Virtual-Ethnography-Christine-M-Hine/dp/0761958967">Virtual Ethnography</a>, Christine Hine argues that there are two analytic strategies to see &#8220;cyberspace.&#8221; First, one can view it as a &#8220;place,&#8221; where social norms emerge. Or second, one can view it as a cultural artifact. The second view allows us to see the designers <em>behind</em> the technology. Think of it as a <a href="http://plato.stanford.edu/entries/hermeneutics/">hermeneutics</a> of a technology, which allows us to see what assumptions its designers about their users (this is an approach that will make sense to interaction designers).</p>
<p>I believe Twitter to be a place, but one that is heavily influenced by its architects and its users. In other words, its design sets the stage for certain kinds of interactions, just as prisons, malls, and casinos do. The architecture of Twitter, which includes its dozens API-driven applications as well as its simple, Web-based interface, is constantly evolving by its network of users, API application designers, and the company of Twitter itself.</p>
<p>This approach suggests that Twitter has &#8220;interpretive flexibility,&#8221; which is how technology theorists argue that design is determinant; users decide how a technology will actually be used, within the confines of the material form of that technology.</p>
<p>Do you believe Twitter is a &#8220;place&#8221;? What kind of place? Or is Twitter a technology or technological artifact?</p>

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		<title>Personas are &quot;empathy tools,&quot; not stereotypes</title>
		<link>http://copernicusconsulting.net/personas-are-empathy-tools-not-stereotypes/</link>
		<comments>http://copernicusconsulting.net/personas-are-empathy-tools-not-stereotypes/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 18:51:22 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[personas]]></category>
		<category><![CDATA[product design]]></category>
		<category><![CDATA[qualitative research]]></category>
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		<category><![CDATA[gender]]></category>
		<category><![CDATA[persona]]></category>
		<category><![CDATA[persona development]]></category>
		<category><![CDATA[stereotypes]]></category>

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		<description><![CDATA[We all use personas in everyday social situations. But, like in many design projects, we use to them to typecast instead of to evoke empathy. Personas, like stereotypes, often result in discriminatory behavior. When used in design, personas can create poor design that disempowers and alienate users.
We all like to know how to treat people [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="http://www.addthis.com/bookmark.php" target="_blank"><img src="http://s7.addthis.com/button1-share.gif" width="125" height="16" border="0" alt="Bookmark and Share" /></a></p>
<p>We all use personas in everyday social situations. But, like in many design projects, we use to them to typecast instead of to evoke empathy. Personas, like stereotypes, often result in discriminatory behavior. When used in design, personas can create poor design that disempowers and alienate users.</p>
<p>We all like to know how to treat people appropriately. We tend to use what social theorists <a href="http://www.brainwashed.com/h3o/Dislocation/reality.html">Berger and Luckman call &#8220;typifications&#8221;</a> when interacting socially. When we go to the store, to a meeting, to a party &#8212; we need to know how to act with people. We genuinely want to make people feel comfortable and we want to feel comfortable ourselves.</p>
<p>But to use a typification often has the unintended consequence of being condescending. Elderly people are spoken to in loud, exagerrated tones. Women are assumed to be physically fragile. Men are considered to be sexually aggressive. These typifications are stereotypes that affect how we, in turn, react. Elderly people may react angrily, for example, at the implied loss of their faculties.</p>
<p>Designers often make the same mistake when making personas. <a href="http://www.peterme.com/?p=624">Personas are tools to evoke empathy</a>. But <a href="http://interactions.acm.org/content/?p=262">poorly created personas</a> will simply regurgitate stereotypes instead of actually answering real needs. When a site is designed &#8220;for women,&#8221; it should allow women (and all of its users) to define their experience, according to their needs. Women may have more need to juggle schedules, for example, so interactive experiences should allow them to adopt such features.</p>
<p>An interactive experience should not, however, force me to be treated as a &#8220;mom on the go&#8221; simply because I&#8217;m a woman. And honestly, if there&#8217;s one persona phrase that makes me want to vomit/go on a murderous rampage/re-design the design process, it&#8217;s the dreaded &#8220;mom on the go.&#8221; Show me a mom NOT on the go, and I&#8217;ll show you a mom who forgets she has children.</p>
<p>Worse, don&#8217;t treat me, a childless woman of 38, as a &#8220;mom on the go,&#8221; simply because YOUR data tell you I should have children. Instead, empathize with me. Allow me to satisfy unmet needs, should I so choose. DO NOT force me to adopt features and functionality that are appropriate for what you think I OUGHT to need.</p>
<p>As a woman, I am frequently &#8220;treated&#8221; to &#8220;gentle&#8221; behavior. People will open doors for me, or perhaps allow me to pass first out of a crowded elevator. This is not because I require it, nor because I expect it, but because it is believed that women still are the &#8220;gentler sex.&#8221;</p>
<p>Defeating the problem of personas as stereotypes is to put yourself in the user&#8217;s shoes. In other words, don&#8217;t forget that personas are empathy tools. Allow her to choose her experience. Provide her the features and functionality that she MIGHT like, based on your qualitative research. But under no circumstances force her to adopt features or functionality that reproduce what someone &#8220;ought&#8221; to be.</p>
<p>Forcing people to adopt behaviors is as far from empathy as one can get. Interactive experiences that foist &#8220;mom on the go&#8221; fantasies onto real people risk alienating their users at best; at worst they perpetuate sexist stereotypes.</p>

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		<title>What&#039;s wrong with ethnography?</title>
		<link>http://copernicusconsulting.net/ethnography/</link>
		<comments>http://copernicusconsulting.net/ethnography/#comments</comments>
		<pubDate>Sun, 15 Jul 2007 17:03:43 +0000</pubDate>
		<dc:creator>Sam Ladner</dc:creator>
				<category><![CDATA[Research Methods]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[methods]]></category>
		<category><![CDATA[qualitative research]]></category>

		<guid isPermaLink="false">http://designresearch.wordpress.com/2007/07/15/ethnography/</guid>
		<description><![CDATA[Ethnography is bandied about frequently in business and design circles these days. And sadly, like many buzz words, its true meaning has been lost in its popularity. Let me start by saying ethnography is hot today because it provides you insight you can&#8217;t get from being far away from your target users.
Ethnographic research evolved out [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Ethnography is bandied about frequently in business and design circles these days. And sadly, like many buzz words, its true meaning has been lost in its popularity. Let me start by saying ethnography is hot today because it provides you insight you can&#8217;t get from being far away from your target users.</p>
<p>Ethnographic research evolved out of cultural anthropology. Some of you may remember Margaret Mead&#8217;s famous ethnography of the Samoans (some of you may also remember the Samoans&#8217; <a href="http://com.hilbert.edu/students/papers/carolina-2000/2000mead.html">famous joke on her</a>, but more on that later). Mead lived with the Samoans to decipher how their culture affected the sexual maturation of girls. She wrote copious notes on her experiences, and later, when studying elsewhere in the South Pacific, took over 25,000 photographs.</p>
<p>Ethnographic research is first and foremost about <strong>observation</strong>. Ethnographers are not experimenters. They do not engineer or contrive situations to elicit reactions. They observe &#8220;natural&#8221; settings, that is, where people are going about their lives.  Contrary to popular belief, ethnographers also do count things &#8212; quantitative data can serve to summarize a large number of observations (e.g., how many people on the subway are carrying a briefcase?).</p>
<p>Ethnography is NOT simply &#8220;in-person interviewing.&#8221; Now there is such a thing as &#8220;ethnographic interviews,&#8221; which melds ethnographic observation of natural settings with in-depth interviewing techniques. I myself have used ethnographic interviews on <a href="http://www.students.yorku.ca/~sladner/" target="_blank">my dissertation</a> and <a href="http://agencytime.blogspot.com/2007/05/observing-understanding-why-in-person.html" target="_blank">gleaned great insigh</a><a href="http://agencytime.blogspot.com/2007/05/observing-understanding-why-in-person.html" target="_blank">t</a>.</p>
<p>But true ethnography means months of observation and in-depth analysis of all the &#8220;symbols&#8221; that your target users use. That means paying attention to their clothes, their manner of speech, their &#8220;argot&#8221; or local shared dialect, and even the accepted practices around social events like meals, meetings, and saying goodbye.</p>
<p>Ethnography does have a very clear limitation, which becomes clear when you learn about the Samoan joke on Margaret Mead. It was quite common to joke about sex in Samoan culture, so when Mead asked these young girls what they did at night, they jokingly told her they spent the night with boys. Mead later reported that Samoans matured sexually much more quickly than North Americans and had little of the same repressed sexuality. But this was not at all true and Mead had been duped.</p>
<p>Mead&#8217;s assumptions that Samoans were sexually more liberated than North Americans affected her research. Ethnographers who do not understand issues of gender and power are condemned to repeat these mistakes. An ethnographer interviewing workers must understand that when they tell her they &#8220;like having a laptop,&#8221; they have a need to portray themselves as &#8220;team players.&#8221;</p>
<p>An ethnographer must understand that when he interviews women in their kitchens, they are demonstrating their &#8220;proper&#8221; roles as women and may have a vested interest in portraying themselves as more &#8220;homey&#8221; than they really are.</p>
<p>Ethnographers are not objective. They are part of this thing we call society. As such, they have biases, just like everyone else. Good ethnographers understand that designing new laptops or new kitchens is about understanding the target user&#8217;s place in society as well.</p>
<p>Further reading:</p>
<p><a href="http://onlineqda.hud.ac.uk/resources.php#Ethnography">http://onlineqda.hud.ac.uk/resources.php#Ethnography </a></p>

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